Tar

Tar is a quicksand type in MFQM.

Description
Tar is a naturally generating quicksand type that can generate in any biome. It is a black, sticky liquid.

Generation
Tar can generate in any biome, including the nether. Though Tar generates more commonly in volcanic areas.

Obtaining
Tar can only be obtained with a bucket, which can be used as fuel for a furnace.

Crafting
It is not possible to craft Tar itself.

Effects
Tar, being a liquid based quicksand type, the player would not be able to stand on it. Though upon sinking into the tar, the player is quickly stopped by the tar's stickiness. This is made worse because Tar has incredibly high suction which can be noticed when attempting to escape with a grappling hook as the player may be violently sucked back into the Tar. It is also worth nothing that despite the liquid nature of Tar, the Life Jacket will not save the player as the suction is stronger than the Life Jacket's buoyancy.

Tar is also rather hot, hot enough to damage anything that fell into the pit. Though this rarely ever kills the player, especially in peaceful difficulty.

Also, Tar Slimes will not sink in Tar, they can also spawn near the Tar pits.

Trivia

 * Ironically, Tar pits in real life rarely ever kill animals by drowning. Instead animals trapped in tar pits often died due to starvation, thirst or exhuastion from attempting to escape.
 * Tar used as fuel for the furnace is equvilent to 3 coal.
 * Despite this however, Tar is not capable of being set on fire. This may be a limitation for how Tar is presented ingame.
 * Tar pits aren't always hot enough to burn anything. This is reflected somewhat by the option to turn off the heat damage of Tar in the configuration file of MFQM.
 * When attempting to escape the Tar with a grappling hook (or hovering above the Tar in creative mode), one may notice strands of tar still clinging onto the player. These do not physically prevent the player from being pulled out and is just for aesthetics.
 * The strands are refered to as "Tar Threads" in the configuration file.
 * According to MrBlackGoo, the formation of Tar Threads is rather inconsistent.
 * Tar can be used a an infinite source of fuel due to the way liquid based quicksand behaves in the mod, albiet a painfully slow way of obtaining fuel.
 * The Tar in MFQM has suction so strong that even the Ghast struggles to escape. Though they will eventually fly away free.