Versions

Version 1.0.8.8 Fixed (Latest version)

 * Fixed critical bug with Larvae
 * Add an option for turn off Nether Honey override generation

Version 1.0.8.8 (Beta):

 * A lot of minor fixes but I already forgot what I fixed again
 * More stability again
 * Added new mob: Sand Blob (meets in desert)
 * Added new semi-mob: Mud Tentacles
 * Added new item: Liquid Gun
 * Added generation/compatibility for AbyssalCraft
 * Added generation/compatibility for WildyCraft
 * Added 70% generation/compatibility for AoA (Advent of Ascension)

Version 1.0.8.6:

 * A lot of minor fixes but I already forgot what I fixed
 * More stability
 * Added option for control type of Tar (Cold or Hot)
 * Fixed properties for some types
 * Fixed generation of some types

Version 1.0.8.2:

 * Fixed Vore Slime loosing of stolen weapon bug
 * Fixed lacking of Oxygen depth calculation
 * Fixed properties for some types
 * Fixed frequency of some types
 * Fixed Scanning Crash
 * Fixed Spawning TBL TarBeast

Version 1.0.8:

 * Rebuilt generations methods
 * Removed unnecessary Data Watchers (Improved compatibility)
 * Merged Moor and Morass quicksand types
 * Fixed render for most of types (Optimized)
 * Fixed behaviour of quicksand near/under water
 * Fixed generation of Morass/Moor
 * Fixed generation of most types of quicksand
 * Fixed Liquid Bogs mechanic
 * Fixed Liquid Mires mechanic
 * Fixed Acids strength
 * Fixed Client/Server Long Sticks mechanic
 * Added new behaviour of quicksand relative Players inventory (Calculation weight)
 * Added new behaviour of quicksand relative Boots
 * Added new behaviour of quicksand relative struggling
 * Added additional restrictions for Long Stick
 * Added generation for TF (TwilightForest)
 * Overridden / Added generation for TBL (TheBetweenLands)
 * Added rescuing system for players (possibility to grab living-things by hands)
 * Added New type of quicksand Liquid Chocolate, Hot Chocolate, and some other stuff relative it
 * Added New type of quicksand Slurry and some other stuff relative it
 * Added New type of quicksand Silt Sludge
 * Overridden / Added new type Honey
 * Added new structure Hives
 * Added new generation for Fleshy Pits
 * Added options for controlling crafting certain tools from mod
 * Added options for controlling initializing mobs from mod (Fixed compatibility)
 * Added more variations of mud
 * Added crafting receipts for usual types
 * A lot of other fixes and new features

Version 1.0.7.5:

 * Fixed freezes caused by covering system for players in SMP
 * Fixed frequency of generating Tar pits
 * Fixed frequency of generating Corrupted Sand
 * Fixed frequency of spawning Vore Slimes
 * Some other little fixes

Version 1.0.7.4:

 * Added options that controls ID for Mired Potion Effect
 * Added new strings into lang-file
 * Added Russian translation to mod (thanks to DmytroCT and CrishNate)
 * Fixed bubbles under liquid
 * Fixed too strong suction at Dense Webbing
 * Some other little fixes

Version 1.0.7.3:

 * Added separator of options - Muddy Air Data Watcher for players and Muddy Mobs Air Data Watcher for mobs.
 * Fixed Mud harvesting
 * Fixed Vore Slime swallowing mobs
 * Fixed Mineral Clay harvesting
 * Fixed fire spreading at Smelling Blossom and Wax Jungle Log
 * Fixed to low damage from suffocation
 * Fixed Data Watchers conflicts exceptions, again.
 * Fixed Vanilla generations

Version 1.0.7.2:

 * Added Mud generation
 * Fixed Clay generation
 * Fixed Frequency of Moss
 * Fixed Quicksand lighting bug

Version 1.0.7.1:

 * Hot-fix compatibility with The Twilight Forest
 * Fixed Data Watchers conflicts exceptions.

Version 1.0.7:

 * Added new oxygen system
 * Added new visual effects
 * Fixed Rope and Hooks "Suction" bug
 * Fixed too low Rope's durability
 * Fixed too low Suction bug
 * Some fixes

Version 1.0.6.1:

 * Added option that control DataWatchers IDs
 * Fixed generation of Tangleroot Moss
 * Fixed Mineral Clay
 * Fixed Mobs AI

Version 1.0.6:

 * Added New Covering system
 * Added option that control forcing of camera to first person
 * Added New structure - Desert Tombs
 * Added Swallowing Flesh
 * Added Tangleroot Moss
 * Added Brown Clay
 * Added Mineral Clay (healing)
 * Added Wet Peat (craftable)
 * Added Wax
 * Added Mucus Blossom
 * Added Peat - item/block
 * Added New mob - Vore Slime
 * Added New mob - Muddy Blob
 * Added New mob - Tar Slime
 * Added Wading Boots (without BoP)
 * Added Life Jacket (safe you from sinking, work in some bogs)
 * Added Long Stick / Walking stick (useful as weapon/checking depth/getting out of some bogs)
 * Fixed Hooks bugs (creative)
 * Fixed Hooks attachment ability (attach to non solid block / quicksand)
 * Fixed Creative tabs
 * Fixed quicksand wall-hack bug
 * Fixed Wading Boots script
 * Fixed frequency of generation of Sinking Slime
 * Fixed frequency of generation of Tar pits
 * Fixed Tar generation
 * Fixed generation of many types
 * Fixed holding jump key to get out from quicksands
 * Fixed sinking properties of some types
 * Fixed hardness of some types
 * Fixed frequency of generation of sand pits
 * Changed generation of peat bogs
 * Changed names of all stuff

Version 1.0.5.2:

 * Hot fix debug messages

Version 1.0.5.1:

 * Hot fix opacity of some types of quicksand

Version 1.0.5:

 * Compatible with MC 1.7.10
 * Added SoftQuicksand
 * Added DenseWebbing
 * Added SinkingRug
 * Many fixes
 * Changed generation of many types
 * Changed suffocation script
 * Removed fishing rod script

Version 1.0.4:

 * Added option that control Quicksands opacity. (light passing)

Version 1.0.3:

 * Fixed SERVER SIDE

Version 1.0.2:

 * Fixed generation of HardenedClay

Version 1.0.1:

 * Release

Version 1.0.0 (pre release):

 * Added PeatBog
 * Some fixes